![]() |
| |
Thread Tools Display Modes |
|
Easy Item Merging Tips
I'm sure some people already know how to do this. It's a helpful tip in creating perfect maps with ease. A friend of mine presented this tip to me a good whiles back, but I've neglected to post it since.
Requirements: Forge, Host. Step 1: Spawn an item an "do not" change it's runtime. Select the item with X, and change it to PLACE AT START: NO Step 2: Press start, then select new round. Afterwards, repeat step 1 wherever desired to "link" items and objects, then simply repeat this process. To make the items and objects reappear permanently, press X, select the items, and change runtime min/max to maximum. This allows you to avoid waiting for it to respawn, locating them, and changing the Place at Start options. Effect: Easily allows you to link items, and objects for nice looking/flush maps. This will not be added to the compilation as it's a simple trick, and not a glitch. |
|||||||
![]() |
| Bookmarks |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
| Display Modes | |
|
|












Linear Mode
