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  6 links from elsewhere to this Post. Click to view. 12-14-2007, 02:44 AM   6 links from elsewhere to this Post. Click to view. #1 (permalink)
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Glitches Compilation

Here’s a compilation of some threads I’ve submitted. You can refer to this thread for any comments, or updates on these particular glitches.

Fileshare:

Bungie.net : Bungie Online : Halo 3 File Share


1) Spin Glitch
________________________________________
Requirements: Forge, Host or Non-Host

This glitch hasn't been posted to my knowledge and is quite fun to do actually.

Step 1:

Go into Edit Mode and select any item

Step 2:

While holding the item in oracle, place it long-ways so that the blue arrow faces downward and continue to hold it.

Step 3:

Using the analog sticks, cause the item to spin then hit A during this process.

Effect:

If lucky, it should spin out of control on it's own for a long time.


2) Getting under maps
________________________________________
Requirements: Forge. Host or Non-Host.

This is a method to get under any map.

Step 1:

Place a machinegun turret or equivalent third-person weapon on the lowest level of "flat" land on any map.

Step 2:

Completely block the turret with your item of choice, eg. crate. Allow yourself the ability to melee a crate until you barely expose the turret, just enough to bring the Hold RB screen.

Step 3:

Hold RB, then the Left Thumbstick, then exit the machinegun turret. You should fall through the map. Quickly before you die, hit UP on the D-Pad and hold RB to rise under the map.

Effect:

You are now outside the maps barrier from underneath.


3) Any item Spawn within Spawn
________________________________________
Requirements: Forge. Host or Non-Host

Simple, good for man-cannon... x_x

Step 1:

Spawn all the maps equipment in one pile.

Step 2:

Spawn any item, *cough* man-cannon and carefully hover it in the desired spot within the pile. The item should disintergrate and spawn app. 30 secs later.

Step 3:

Within the alotted 30 secs. Quickly continue the process of hovering the desired item(s) within the pile.

Effect:

Allows the player to place any item within any other item.


4) How to Body Glitch Way Out Maps
________________________________________
Requirements: Forge. Host or Non-Host. Common sense.

This is a very technical, and time consuming glitch. It requires basic map-breaking knowledge, and catapult building skills.

Step 1:

On any map, create a true "map-break" two-way node (This would be a teleporter that when you go through it, kills you, or allows free-movement until death) and angle it long-ways (left to right) with the orange side facing up.

Step 2:

Create a catapult. For this specific catapult, you want to place the "map-break" teleporter directly above the launch area. Angling it longways in combination with item floating techniques is the best method.

Step 3:

Stand on the radio antenna end (or equivalent catapult model end) and launch through the teleporter. You character will immediately die but will rocket far above the map.

Step 4:

Using the pan-cam glitch to break all map-barriers, zoom into your character when they slam into the highest invisible wall. You will notice that each split-second of death afterwards offers new, adverse and crazy screenshots.

Effect:

Halo 3 Screenshot Viewer


5) Bomb Glitch
________________________________________
Requirements: Matchmaking or Custom Game. Host or Non-Host

One of the better, easy to master Halo 3 glitches.

Step 1:

Stand next to the bomb placing area.

Step 2:

Hold RB while getting killed next to the bomb planting spot.

Effect:

The bomb can't be disabled. You'll notice you timed it right if the bomb drops into place rather than getting set there by the player.


6) Magic Trip Mine Glitch
________________________________________
Requirements: Forge, Host or Non-Host

Step 1:

Spawn all of the maps equipment, except one trip-mine in the same exact spot and set run times to max on all settings. (Not required, but helps)

Step 2:

Spawn a trip mine, and pick it up.

Step 3:

Stand over the pile of equipment and hit X to throw the trip mine.

Effect:

Different things happen. The trip-mine flashes colors and disintegrates, or it doesn't do damage on explosion --even after long periods of time-- also, the equipment pile catches on fire when you throw it..


7) Auto-Flight Container
________________________________________
Requirements: Forge, Host or Non-Host

Step 1:

Get a Gravity Hammer as it's the best method of doing this. Spawn an open container(type) and hit it with the hammer.

Step 2:

Spawn another open container(type), flip it upside down, and place it into the same spawn spot as the other container and hit it with the hammer.

Step 3:

Spawn a crate, or other large item in the center of the container spawn and hit it with a hammer.

Step 4:

Spawn some Grav lifts, or Man Cannons in the center of the container spawn.

Step 5:

Save Changes, End Game, Load Game.. have fun.

Effect:

The containers thrash around the stage killing people. Kind of fun.


8) Everything Invincible to Explosions, No-Power Vehicles
________________________________________
Requirements: Forge, Host or Non-Host

Step 1:

Spawn all of the maps equipment in the same exact spot. (Using weapons, you can extend the invincibility radius of the equipment)

Step 2:

Walk over the pile of items.

Effect:

You are now invincible to explosions! Any vehicle on top of the pile is now inoperable and invincible to explosions as well.


9) Killed by the Guardians Suicide Glitch
________________________________________
Requirements: Forge, Host or Non-Host

Well, this is another funny commit suicide glitch. This can be done with several other weapons, but I will list the easiest combination.

Step 1:

Get a Gravity Hammer and a Shotgun.

Step 2:

While holding the Gravity Hammer and standing next to a third-person weapon, or vehicle, enter this button combination:

Hold Y, press RT, release Y, quickly press Left Analog + RT. (If done correctly, you'll notice you auto-switch back to the Gravity Hammer, if not, you can quickly correct it by pressing Y) Then afterwards quickly enter the third-person item selected by holding RB.

Effect:

You will shoot yourself! With a shotgun it's a 2-hit killer.. also it says your were killed by the Guardians.


10) Poltergiesting weapons
________________________________________
Requirements: Forge, Campaign, or Matchmaking. Host or Non-Host

This is a button combination, and requirements to make weapons shoot by themselves. Although it can be done with any weapon, it's easier with the Gravity Hammer.

Step 1:

Get two weapons, easiest possible combination is the Gravity Hammer and Shotgun.

Step 2:

Hold Y, press RT, release Y, Press Left Thumbstick + RT, then hold RB to swap weapons.

Effect:

You hit with the Gravity hammer, switch weapons and several moments later the secondary weapon will shoot from the ground by itself.


11) How to Commit Suicide - Funny
________________________________________
Requirements: Forge, Campaign, or Matchmaking. Host or Non-Host
2 people.


This is a button combination, and requirements to commit suicide with your own weapon. Although it can be done with most weapons, it's easier with the Gravity Hammer.

Step 1:

Get two weapons, easiest possible combination is the Gravity Hammer and Shotgun.

Step 2:

Hold Y, press RT, release Y, Press Left Thumbstick + RT, then hold RB to swap weapons.

Step 3:

Immediately after you drop your weapon, have a friend pick it and just point it at you.

Effect:

Your friend will kill you, but it says you committed suicide.


12) No Map Barrier
________________________________________
Requirements: Local Game, Theatre, Host or Non-Host.

Step 1:

Start any local game.

Step 2:

Press LB + RB + LS + A + UP [D-PAD] to toggle show coordinates.

[HOLD LS + RS] and Press Left on D-Pad to toggle pan cam.

kill yourself, then End Game.

Step 3:

Go to theatre. Press A to pause at death, then Y, then toggle the pan cam speed using UP and Down on the D-Pad. (Doesn't require forge, or monitor/out of barrier death)

Step 4:

Toggle the speed UP until when you press the Left, or Right Trigger once the screen shows a distorted pink color.

Barrier Breaks happen at random speeds: 16,000 - 250,000 - 5,000,000.

Step 5:

Now toggle the speed down to around 50-200 and use LT, RT, and the Right and Left Analogs to maneuver yourself back into the visual barrier.

Effect:

There are no more barriers, and you can go "anywhere."


13) 4-Hit Massacre
________________________________________
Requirements: Forge, Campaign, or Matchmaking. Host or Non-Host.

This is probaly the deadliest player attack possible in Halo 3.

Step 1:

Get a Gravity Hammer, grenades, equipment, and a secondary weapon if needed.

Step 2:

With the Gravity Hammer equipped hold Y. (This makes it easier than pressing Y at the appropriate time)

Step 3:

While holding Y, Press RT to attack with the Gravity Hammer.

Step 4:

A split-second before the hammer connects press LT, then release Y. At the same time you release Y, hold RT and press the Left Thumbstick together, then press X. Refer to the button combination for precise, split-second button timing.

Effect:

You will attack with your Gravity Hammer, throw a grenade, some equipment, and attack with your secondary weapon in less than 1 second. This requires practice, patience and skill, but can can eliminate even a 4x overshielder in one hit.

Gravity Hammer + Shotgun + Sticky Grenade + Trip Mine or Power Drain = Win

Button Combination:

RT, LT, Y, Left Thumbstick + RT, X

or

Hold Y, Press RT, LT, Release Y, Press Left Thumbstick + RT, then X


14) Unmovable Objects
________________________________________
Requirements: Forge. Host or Non-host

Really simple.

Step 1:

Spawn any item that allows itself to spawn within itself three times.

For example: Use grenades. Spawn three in the same spot and they should combine themselves with the remaining pile.

Effect:

The item is impossible to move with force.


15) Shooting Weapons off Back
________________________________________
Requirements: Forge, Campaign, or Matchmaking. Host or Non-host

This is a button combination to shoot weapons off your back. Although it can be done with most weapons, it's easier with the Gravity Hammer.

Hold Y, press RT, release Y, Press Left Thumbstick + RT

Effect:

You hit with the Gravity hammer, and several moments later shoot the secondary weapon off your back.


16) Gravity Hammer + Melee Glitch
________________________________________
Requirements: Forge, Campaign, or Matchmaking. Host or Non-host

This is another glitch which is expanded off of the other gravity hammer glitches I posted.

Step 1:

Get a Gravity Hammer

Step 2:

With the Gravity Hammer equipped hold Y. (This makes it easier than pressing Y at the appropriate time)

Step 3:

While holding Y, Press RT to attack with the Gravity Hammer.

Step 4:

A split-second before the hammer connects, release Y. At the same time you release Y, press the Left Thumbstick and B button together.

Effect:

Rather than just connecting with the gravity hammer alone, an additional melee hit is given. This is especially useful in close-range against overshielder's.. One-hit kill.

Also note that this can be used in combination with anything other than melee like equipment, and weapons. This is the first branch of the triple threat glitch.

Button Combination:

Hold Y, Press RT, Release Y, Press and hold Left Thumbstick + B


17) Silent Gravity Hammer
________________________________________
Requirements: Forge, Campaign, or Matchmaking. Host or Non-Host

Another simple glitch. This one makes the gravity hammer silent when it hits.

Step 1:

Get a Gravity Hammer, and another weapon.

Step 2:

Press RT, then immediately (almost at the same time) press Y and the Left Thumbstick together.


18) Blank Shots
________________________________________
Requirements: Forge, Campaign, or Matchmaking. Host or Non-Host

Here is a glitch which may be expanded upon in different ways.

Step 1:

Have a dual-wieldable weapon, and a grenade.

Step 2:

Walk over an SMG, then hold LB and LT at the same time.

Effect:

For approx. 2-3 seconds the SMG on the left will fire blank shots.


19) Triple Threat
________________________________________
Requirements: Forge, Campaign, or Matchmaking. Host or Non-host.

Step 1:

Get a Gravity Hammer, equipment, and a secondary weapon. // if needed

Step 2:

With the Gravity Hammer equipped hold Y. (This makes it easier than pressing Y at the appropriate time)

Step 3:

While holding Y, Press RT to attack with the Gravity Hammer.

Step 4:

A split-second before the hammer connects, release Y. At the same time you release Y, hold RT and press the Left Thumbstick together, then X.

Effect:

You will hit with the Gravity Hammer, shoot your secondary weapon, and throw your equipment at the same time.

Button Combination:

RT, Y, Left Thumbstick + RT, X


20) Chaos Ball
________________________________________
Requirements: Forge. Host or Non-host

Step 1:

Perform the Super Ball.

Step 2:

Perform the eXo arm in combination with the Super Ball using dual-wieldable SMG's.
(Have the Super Ball eXo arm both SMG's)

Step 3:

Have the player with the SMG's perform the Super Ball.

Effect:

Random explosions, picking weapons up from across the map, random lag, players no longer walk but slide, screen colors change, reticle often disappears, massive camera barrier breaks.

If you don't know how to perform the Super Ball, refer back to a previous thread.


21) Forge: Object Float
________________________________________
Requirements: Forge. Host or Non-host

We all know how to stack boxes, and delete the underlying items. This is a different, more flexible method of getting items out maps, and placing them up high.

Step 1:

Hover the desired item in the sky.

Step 2:

Save changes.

Step 3:

End Game.. Start Game.

Effect:

The item will remain in the sky.


22) Full Spawn Control
________________________________________
Requirements: Forge, Host or Non-Host.

On every map, there is respawn points, and starting points (This can be found by pushing start, and changing the gametype to infection etc) If you notice when you play forge, you spawn in undesired places though invisible spawns.. this is avoidable. This step is only required for some maps.


Step 1:

Create a Pre-Overloaded map, and remove all respawn and starting points.

Step 2:

Start game, then place a Single Box, Double Box, Crate or other object in the exact same spot you spawned. Save Game, Start New Round.

Step 3:

Start game, spawn one respawn point anywhere you can spawn that isn't blocked, then continue step 3 until you start at the respawn point.

Effect:

No matter where you place the respawn points now, in boxes, out maps, inside rocks, unspawnable areas, you will spawn and also start there.


23) Tutorial: Floating Unmovable Objects
________________________________________
Requirements: Forge, Host or Non-Host.

This is a complicated but fun glitch I found by expanding vehicle floating with my no damage explosions.

Step 1:

Spawn all the equipment into one pile.

Step 2:

Spawn the unmovable object, set it's respawn to 10 seconds, runtime maximum to max, and hover it over the equipment until it disappears.

Step 3:

This is difficult: Spawn another item of the same type and hover it over the pile of equipment. Set it's respawn to 180, and runtime minimum to max.

Step 4:

If you posistioned the item correctly you should be able to wedge it into the equipment pile and it should disappear.

Step 5:

Grab the first unmovable object that spawned and it should cause the other unmovable object to levitate. Unmovable objects are items like: Stairs, Double Box, Single Box, Man-Cannon's etc.

Effect:

Causes unmovable objects to levitate. This is not an easy glitch.


24) Pre-Overload Maps
________________________________________
Requirements: Forge, Host or Non-Host.

This is a simple trick to overload maps when they first run. It's useful for people who break map barriers with overloaded maps.

Step 1:

Spawn all the equipment in one pile.

Step 2:

Spawn an additional amount items into the magic equipment pile. The pile should absorb, and disintegrate the items. (Usually requires 10+ additional items; Vehicles, Scenery, etc.)

Step 3:

Set everything to no respawn if the desired use is a one-time overload switch. Save Game, Start New Round.

Effect:

You effectively overload a map with no effort and have a way of saving it.


25) Matchmaking Glitch: Free Ammo
________________________________________
Requirements: Forge, Matchmaking, or Custom Game. Host or Non-Host.

Well, here is the first of several matchmaking glitches I consider gamebreakers.

There are several weapon combinations possible. I'll post the easiest one for example purposes.

Step 1:

Pick up a Gravity Hammer, and the weapon you want extra / unlimited ammo for.

Step 2:

Stand next to another weapon of a different type, Hold Y, Press RT + Left Analog, Release Y, Hold RB. If done correctly, you should drop the weapon you want extra / unlimited ammo for.

Step 3:

Quickly pick-up the weapon you dropped to get several extra clips for it.

Effect:

You have glitch reloaded your weapon. Can be done an unlimited amount of times. Reload amount depends on weapon you swapped with.

It's not an easy glitch without practice.


26) Furthest Barrier Breaking Glitch
________________________________________
Requirements: Forge, Host or Non-Host.

This is a new glitch I found that allows you to teleport further than ever posted anywhere, and alive.

Step 1:

Create a map-breaking teleporter that kills you. For this you can hover a teleporter in the highest possible direction upwards. Save Changes, End Game, Start Game.

Step 2:

While holding another teleporter on another channel at the highest point upwards, run through the teleporter that instantly kills you, Save Changes, End Game, Start Game.

Step 3:

Continue Step 2 until you've reached the furthest point possible of placing the teleporters.

Step 4:

Using this map, make it pre-overload for ease, and complete overloading abilities. The overload needs to consist of: All equipment, every fusion coil, and every crate. Basically, stack it all in one pile equipment first.

Step 5:

Place a teleporter on the same channel as the furthest teleporter. Place this teleporter in any easy to remember and access area. Save Game, End Game, Start Game and immediately make your way to the teleporter you just placed. Make sure you stand perfectly still for 30 seconds in the same spot you placed it.

Effect:

The map instantly overloads removing all teleporters from the map. At that point you make your way to the desired teleporter and wait for 30 seconds so the teleporter respawns. Afterwards, you teleport to the farthest reaching teleporter possible, and alive.


27) Da Vinci Tower Easter Egg
________________________________________
Requirements: Campaign, The Covenant. Host or Non-Host.

Here is a screenshot of the Tower:

Halo 3 Screenshot Viewer

Step 1:

Start on Rally Point Alpha of the Covenant. Eliminate any comrades and make your way to the anti-air wraith. Destroy the AA wraith and carefully shoot an enemy out of a Banshee so that it lands on the rock below.

Step 2:

Get inside the Banshee and proceed forward until you just hit a loading / checkpoint. DO NOT GO ANY FURTHER. Immediately look up-right to the large rock and boost straight up it. This may take a few moments. Following the highest outer edge of the rock proceed back to the beginning of the stage. (You must hit a loading point)

Step 3:

Take the highest point you can to reach the large tower next to you. Using the rock at the previous checkpoint you should already be somewhat above the map's barrier. When next to the tower, boost on one of it's edges to allow you access to the top.

Notes:

The chances are random that you'll actually be able to jump. If you are unable to jump, repeat the process of getting in and out of the Banshee. You can also use the elevator glitch to get even higher above the tower.


28) Unkillable - Magic Spike Grenades
________________________________________
Requirements: Forge, Host or Non-Host

New spin on an old glitch.

Step 1:

Grab a spike grenade.

Step 2:

Throw the spike grenade on a weapon, or equipment, pick it up, then press UP on the D-Pad to go into Edit Mode.

Step 3:

Roam the map for awhile..

Effect:

In the spot you picked the equipment up, moments later the spike grenade will explode from it. Also, all weapons and equipment you had will fall from the same area.

Technically, your now dead as a player, but alive as a monitor. If you go into player mode, you'll be forced into a respawn.


29) 2x Strength Trip Mines + Player Only Damage
________________________________________
Requirements: Forge, Host or Non-Host

This is an interesting glitch that makes trip mines do twice as much damage (insta-kill) and only damage the player. For example, it doesn't damage vehicles, fusion coils, other trip mines, etc.

Step 1:

Place a trip mine with it's runtime max and minimum to amount on map.

Step 2:

Place a Propane tank far left, and far right of you. Standing between the two, begin throwing trip-mines so that they form a perfect circle around you, and incase the propane tanks.

Step 3:

Continue placing trip-mines until it's forced into an explosion.

Effect:

During the process the map is overloaded a minimum of twice leaving a remainder of trip mines that do twice as much damage, and only explode and damage the player when close.

How does it overload twice, or more?

During the timed explosion it removes a set amount of trip mines as usual. This in terms causes a chain, but delayed reaction with the propane tanks. On the map, if you created a decent enough circular path of trip-mines, there should be some remaining on the left, right, and front side.

The propane tanks should take out the left and right sides causing a dual-overload which glitches the remaining trip mines.


30) Equipment Stuck in Mid-Air
________________________________________
Requirements: Forge, Host or Non-Host

This is an early release of a glitch I will soon be expanding.

Step 1:

Spawn two of the same equipment left, and right of eachother. Set their runtime minimum to 1, and runtime maximum to max.

Step 2:

Spawn another type of equipment in front of the others placed.

Step 3:

Pick up the equipment (as a player) on the left and throw it. Next, pick up the equipment on the right and throw it.

Step 4:

Wait for the equipment to respawn and (as a player) pick it up. Next, go to the equipment in front and hold RB to swap for the one you currently have.

Step 5:

Quickly go into Edit Mode and grab the equipment you dropped. Now press X, and while hovering the equipment set it's runtime minimum to max.

Effect:

Connection Host: Causes equipment to stay stuck/frozen in mid-air.
Non-Connection Host: Causes equipment to fly out of contol. You can regain control of it simply by having another player hit it with a box.

31) Tutorial: Weapons Stuck in Mid-Air
________________________________________
Requirements: Forge, Host or Non-Host

This is an early release of a glitch I will soon be expanding.

Step 1:

Spawn two of the same weapons left, and right of eachother. Set their runtime minimum to 1, and runtime maximum to max.

Step 2:

Spawn another type of weapon in front of the others placed.

Step 3:

Pick-up the weapon (as a player) on the left and waste all it's ammo. Next, swap the weapon with the weapon in front.

Step 4:

Now pick-up the weapon (as a player) on the right and waste all it's ammo. Next, swap the weapon with the weapon you obtained in front.

Step 5:

Wait for the left weapon to respawn and (as a player) pick it up. Next, go to the weapon you picked up in front and hold RB to swap for the one you currently have.

Step 6:

Quickly go into Edit Mode and grab the equipment you dropped. Now press X, and while hovering the weapon set it's runtime minimum to max.

Effect:

Connection Host: Causes weapons to stay stuck/frozen in mid-air.
Non-Connection Host: Causes weapons to fly out of contol. You can regain control of it simply by having another player hit it with a box.


32) Tutorial: Simple Item Spawn Control
________________________________________
Requirements: Forge, Host or Non-Host

This is an easier method of controlling item spawns that only requires one player to do.

Step 1:

Spawn the weapon/equipment you want and make sure it's run-time minimum is 0.

Step 2:

Pick up the equipment (as a player) then quickly go into Edit Mode and press A to select the items spawn point.

Effect:

Allows you full weapon/equipment spawn control. No matter where you place the spawn-point, mid-air etc, it will stay there.


33) Insane New eXo Arm
________________________________________
Requirements: Forge, Host or Non-Host

This is the Hardest Forge Glitch to achieve and is still being expanded. This is only my opinion however.

Requirements: Forge, Host or Non-Host. Effects vary for each. There are extremely random effects. Some rare and hard to duplicate.

Step 1:

Spawn two of the same weapons left, and right of eachother. Set their runtime minimum to 1, and runtime maximum to max.

Step 2:

Spawn another type of weapon in front of the others placed.

Step 3:

Pick-up the weapon (as a player) on the left and waste all it's ammo. Next, swap the weapon with the weapon in front.

Step 4:

Now pick-up the weapon (as a player) on the right and waste all it's ammo. Next, swap the weapon with the weapon you obtained in front.

Step 5:

Wait for the left weapon to respawn and (as a player) pick it up. Next, go to the weapon you picked up in front and hold RB to swap for the one you currently have.

Step 6:

Quickly go into Edit Mode and grab the weapon you dropped.

Step 7:

While holding the weapon, quickly have another player count to 3, drop then pick the weapon up at the same time.

Step 8:

Have the player who is in Edit Mode change the runtime minimum to max.

Effect:

Insanity. Video Clip to be posted soon. Feel free to post your own clips here.


34) Monitor Cloning
________________________________________
Requirements: Forge, Non-Host

Step 1:

As Non-Host, pick up some equipment then throw it and press up quickly.

Step 2:

Have the connection host quit at the same time.

Effect:

You end up throwing yourself as a monitor rather than equipment. The additional monitor remains on the map until your either restart, end game, or destroy it.


35) Double Equipment Throw
________________________________________
Requirements: Forge, Non-Host.

Step 1:

Get some equipment.

Step 2:

Press Up, X, Up, X quickly.

Effects:

Causes you to throw the same equipment twice. One of which is everlasting and can't be seen by other players.


36) 5+ Equipment Throwing
________________________________________
Requirements: Forge, Non-Host.

Step 1:

Overload the map.

Step 2:

Press Up, then X quickly.

Effect:

You throw around 5 of the equipment you had.


37) Blitzed Equipment Tossing
________________________________________
Requirements: Forge, Host or Non-Host.

Really fun.

Step 1:

Get a secondary weapon, and spawn multiple equipment on top of eachother with max settings for runtime minimum, and runtime maximum.

Step 2:

While standing on the equipment rapidly press X,Y continuously.

Effect:

You throw equipment at 5x the normal speed. You could overload a map with trip mines in 5 seconds it's that fast.


38) 10 Items Floating at Once
________________________________________
Requirements: Forge, Non-Host, Lag-Switch (or Standby)

This trick requires a lag-switch (or Standby)

Step 1:

Press Up, or start then A to go into Edit Mode and highlight the item you want to float in mid-air and drop app. 10 of.

Step 2:

Quickly hit A, X and repeat until you reach the switch or the Standby limit. If you go to long, the screen turns black and actions will not continue (ie failure)

Effect:

You spawn 10 items at the same time and the spawn points remain situated at their drop spot.


39) Bottom of Maps Alive
________________________________________
Requirements: 2+ Person Vehicle, Lag-Switch, Host, another Player.

This is one method of getting to the bottom of a map, and alive.

Step 1:

As host, get in the drivers seat of a vehicle, and have non-host get into the passenger's side.

Step 2:

Locate an area that you can easily drive-off of and causes death.

Step 3:

Begin driving, flip the lag-switch and hold RB at the edge so the vehicle doesn't fall, and you get out.

Step 4:

Flip the switch back, have fun.

Effect:

On your screen you simply get out, but on others your drive the passenger and yourself off. Afterwards you teleport back to the top as well as the passenger. Moments later the passenger falls off again (on their screen) but not yours.

The eventually end up on the bottom of the map. When they get out the vehicle they teleport back to the top.


40) Magic Teleporter
________________________________________
Requirements: Forge, Host, Foundry.

This is almost unexplainable as to why it happens.

Step 1:

Go into Foundry, and get through the windows on the right-hand side.

Step 2:

Looking towards the pipes, hit Up then A quickly to Forge as human and spawn a Sender. (Default Channel 0)

Step 3:

Looking towards (inside) Foundry, repeat Step 2 with a reciever.

Step 4:

After 30+ seconds grab the Sender and place it on the ground in an area you can walk to and go through it.

Effect:

The teleporters periodically go on/off and appear in different areas often.


41) Invisible Everything
________________________________________
This is a lag dependant glitch.

Requirements: Forge, Non-Host, Lag-Switch/Standy, 2 people or more.

Step 1:

Press Up, or start then A to go into Edit Mode and highlight the items you want to make invisible. (This Item Cannot be an item that is unmovable by force/explosions etc.)

Step 2:

Quickly hit A, X and repeat until you reach the switch or the Standby limit. If you go to long, the screen turns black and actions will not continue (ie failure)

Step 3:

Continue step 2 with different items in rapid succession. Explosive items work best, as well as maxing out the regular budget.

Effect:

Most if not every item you dropped is only visible to the connection host. Also, this creates serious lag.


42) Force Other Players Out of Edit Mode
________________________________________
This glitch allows you to force all other players into Human Mode.

Requirements: Forge, Non-Host, Lag-Switch/Standby, 2 people or more.

Step 1:

Go into Edit Mode, and highlight an item. Flip the Lag-Switch then hit A, X, Down and repeat consistently.

Step 2:

Continue Step 1 until you have around 6+ different items. On the last item, select 2-3 of them.

Effect:

You force all other players out of Edit Mode. This effect doesnt happen often with lag-switch item spawning. With this method you'll land it 8/10 times.


43) Tutorial: Color Change Glitch
________________________________________
Another simple, interesting glitch.

Requirements: Host, 2-Players or more, Lag-Switch/Standby

Step 1:

As host, flip your lag-switch and kill someone. Continue to keep the switch flipped until the screen fades to black, then flip it back.

Step 2:

Have non-host examine the body you killed and it should be of a completely different color.

Effect:

As host, you kill someone and the screen goes black. When the game continue's, a body of another colored character takes place of the one you killed. This glitch is only viewable on the non-host screen.

Last edited by elitesniper; 02-14-2008 at 01:18 AM. Reason: Updated
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  12-14-2007, 03:37 PM   #2 (permalink)
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Serial Killer is the best glitcher!
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  12-14-2007, 04:46 PM   #3 (permalink)
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nice stuff. I wouldn't mind making a video of these if you want
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  12-14-2007, 04:57 PM   #4 (permalink)
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Outsider I sent you a request. I wont be on for a few days though.
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Last edited by elitesniper; 12-16-2007 at 02:32 AM. Reason: Update Compilation
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  12-22-2007, 02:58 PM   #5 (permalink)
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All right, want to make some videos soon?
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  12-22-2007, 04:27 PM   #6 (permalink)
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nice list. ill be online in a couple days so ill add you all. i also have a cap card so i can help with videos if you want =)
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  01-03-2008, 06:38 AM   #7 (permalink)
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lol Outsider, I've been busy with the holidays back to back and all; it was a hard week to reply, or submit threads. I'll be on today in about 8-10 hours from this post, how bout you?

I'd like to get some other things on vid to :)
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