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PS2 Hacking:How a cheat engine works
You want it? You got it!! How a cheat engine works
-------------------------------------------------------------------------------- How a cheat engine works! including my asm version of cora enjoy (will require basic C knowledge and MIPS understanding) http://www.yourfilehost.com/media.ph...ne_works. zip pass: vamp heres the link file btw /* # _____ ___ ____ ___ ____ # ____| | ____| | | |____| # | ___| |____ ___| ____| | \ PS2DEV Open Source Project. #----------------------------------------------------------------------- # Copyright 2001-2004, ps2dev - http://www.ps2dev.org # Licenced under Academic Free License version 2.0 # Review ps2sdk README & LICENSE files for further details. # # $Id: linkfile 798 2005-02-07 06:21:37Z herben $ # Linkfile script for ee-ld */ ENTRY(_start); SECTIONS { .text 0x00100000: { /*_ftext = . ;*/ *(.text) *(.text.*) *(.gnu.linkonce.t*) KEEP(*(.init)) KEEP(*(.fini)) QUAD(0) } PROVIDE(_etext = .); PROVIDE(etext = .); .reginfo : { *(.reginfo) } /* Global/static constructors and deconstructors. */ .ctors ALIGN(16): { KEEP(*crtbegin*.o(.ctors)) KEEP(*(EXCLUDE_FILE(*crtend*.o) .ctors)) KEEP(*(SORT(.ctors.*))) KEEP(*(.ctors)) } .dtors ALIGN(16): { KEEP(*crtbegin*.o(.dtors)) KEEP(*(EXCLUDE_FILE(*crtend*.o) .dtors)) KEEP(*(SORT(.dtors.*))) KEEP(*(.dtors)) } /* Static data. */ .rodata ALIGN(128): { *(.rodata) *(.rodata.*) *(.gnu.linkonce.r*) } .data ALIGN(128): { _fdata = . ; *(.data) *(.data.*) *(.gnu.linkonce.d*) SORT(CONSTRUCTORS) } .rdata ALIGN(128): { *(.rdata) } .gcc_except_table ALIGN(128): { *(.gcc_except_table) } _gp = ALIGN(128) + 0x7ff0; .lit4 ALIGN(128): { *(.lit4) } .lit8 ALIGN(128): { *(.lit8) } .sdata ALIGN(128): { *(.sdata) *(.sdata.*) *(.gnu.linkonce.s*) } _edata = .; PROVIDE(edata = .); /* Uninitialized data. */ .sbss ALIGN(128) : { _fbss = . ; *(.sbss) *(.sbss.*) *(.gnu.linkonce.sb*) *(.scommon) } .bss ALIGN(128) : { *(.bss) *(.bss.*) *(.gnu.linkonce.b*) *(COMMON) } .bssa 0x00080000 : { *(.resident) } _end_bss = .; _end = . ; PROVIDE(end = .); /* Symbols needed by crt0.s. */ PROVIDE(_heap_size = -1); PROVIDE(_stack = -1); PROVIDE(_stack_size = 128 * 1024); } Credit:cYs Driver
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![]() Socom 3/CA Clan [E]LeMeNt R.I.P. Dec '05-Jan '07 [img]<a href="http://www.us.playstation.com/PSN/Users/whitey111"><img src="http://pid.us.playstation.com/user/whitey111.jpg" width="235" height="149" border="0" /></a>[/img] |
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